What are special features of each country? | Help Center
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What are special features of each country?

There is a total of 8 different Civilizations available in Civilization War.


They are divided into the Western (England, Rome, Egypt, Islamic Empire) and Eastern (Korea, China, India, Japan) ones.

The direction of your civilization development has to be chosen once your Castle reaches level 2.

Later, when your Castle reaches level 12, you will be able to choose one of the 4 respective nations.


Civilization can be later switched to another one via the National Treasure Monument, however, one Nation Change Ticket or 5000 Gold coins are required for each such change.


Each of the Civilizations within the game has its unique troop types, Greatman and a National Monument Building.



Unique Troops
Unique Greatman
National Monument
England


Archer Barrack:

Lv. 12 - Longbowman

Lv. 18 - Elite Longbowman

Lv. 23 - Great Rifleman

Lv. 28 - Elite Great Rifleman


 

Elizabeth I, 3-Star


Official Position Effects:

• Decrease training Lumber cost

• Decrease training Iron cost


Stonehenge


Alliance Effects:

• Increase DEF in Siege defense

• Increase Injured Capacity

Rome


Siege Barrack:

Lv. 12 - Siege Hammer

Lv. 18 - Elite Siege Hammer

Lv. 23 - Siege Tower

Lv. 28 - Elite Siege Tower



Julius Caesar, 3-Star

Official Position Effects:

• Increase Cavalry ATK

• Increase Siege Engine ATK

 

Coliseum


Alliance Effects:

• Increase ATK in Siege offence

• Increase all March speed

Egypt


Cavalry Barrack:

Lv. 14 - Chariot

Lv. 20 - Elite Chariot

Lv. 25 - War Chariot

Lv. 30 - Elite War Chariot



Cleopatra VII, 3-Star


Official Position Effects:

• Increase Cavalry training capacity

• Increase Cavalry training speed


Pyramid


Alliance Effects:

• Increase Construction speed

• Construction support effect

Islamic Empire


Infantry Barrack:

Lv. 14 - Sudanese Militia

Lv. 20 - Elite Sudanese Militia

Lv. 25 - Sudanese Guard

Lv. 30 - Elite Sudanese Guard


 

Salahudin Ayubi, 3-Star


Official Position Effects:

• Increase Infantry training capacity

• Increase training speed


Al-Masjid al-Haram


 Alliance Effects:

• Increase Healing speed

• Injured heal support effect

China


Archer Barrack:

Lv. 14 - Repeating Crossbowman

Lv. 20 - Elite Repeating Crossbowman

Lv. 25 - Blunderbuss Gunner

Lv. 30 - Elite Blunderbuss Gunner


 

Qin Shi Huang, 3-Star


Official Position Effects:

• Increase Archer training capacity

• Increase training speed


Terra Cotta Warriors


Alliance Effects:

• Increase Training speed

• Increase Assembly capacity

Korea


Siege Barrack:

Lv. 14 - Rocket Arrows

Lv. 20 - Elite Rocket Arrows

Lv. 25 - Magnum Rocket Arrows

Lv. 30 - Elite Magnum Rocket Arrows


 

King Sejong, 3-Star


Official Position Effects:

• Increase Siege training capacity

• Increase training speed

 

Dabotap


Alliance Effects:

• Increase Research speed

• Research support effect

India

Cavalry Barrack:

Lv. 12 - Elephant Archer

Lv. 18 - Elite Elephant Archer

Lv. 23 - War Elephant Archer

Lv. 28 - Elite War Elephant Archer


 

Mahatma Gandhi, 3-Star


Official Position Effects:

• Decrease training Food cost

• Decrease training Stone cost


Taj Mahal


Alliance Effects:

• Increase Gathering speed

• Increase Resource production

Japan


Infantry Barrack:

Lv. 12 - Samurai

Lv. 18 - Elite Samurai

Lv. 23 - Daimyo Samurai

Lv. 28 - Elite Daimyo Samurai



Oda Nobunaga, 3-Star


Official Position Effects:

• Increase Infantry troop ATK

• Increase Archer troop ATK


Byodo-In Temple


Alliance Effects:

• Increase ATK on Resource tile

• Increase reinforcement limit



More details on various troops stats in this article.


Note that although all kinds of troops are displayed in the menu at all times, once you unlock the unique troop, you cannot train the usual troops of the same kind and level anymore.


Unique Greatmen can only be obtained after selecting the relevant civilization, as training the unique troops is a mandatory condition for unlocking them.