There is a total of 8 different Civilizations available in Civilization War.
They are divided into the Western (England, Rome, Egypt, Islamic Empire) and Eastern (Korea, China, India, Japan) ones.
The direction of your civilization development has to be chosen once your Castle reaches level 2.
Later, when your Castle reaches level 12, you will be able to choose one of the 4 respective nations.
Civilization can be later switched to another one via the National Treasure Monument, however, one Nation Change Ticket or 5000 Gold coins are required for each such change.
Each of the Civilizations within the game has its unique troop types, Greatman and a National Monument Building.
Unique Troops | Unique Greatman | National Monument | |
---|---|---|---|
England | Archer Barrack: Lv. 12 - Longbowman Lv. 18 - Elite Longbowman Lv. 23 - Great Rifleman Lv. 28 - Elite Great Rifleman |
Elizabeth I, 3-Star Official Position Effects: • Decrease training Lumber cost • Decrease training Iron cost | Stonehenge Alliance Effects: • Increase DEF in Siege defense • Increase Injured Capacity |
Rome | Siege Barrack: Lv. 12 - Siege Hammer Lv. 18 - Elite Siege Hammer Lv. 23 - Siege Tower Lv. 28 - Elite Siege Tower | Julius Caesar, 3-Star Official Position Effects: • Increase Cavalry ATK • Increase Siege Engine ATK |
Coliseum Alliance Effects: • Increase ATK in Siege offence • Increase all March speed |
Egypt | Cavalry Barrack: Lv. 14 - Chariot Lv. 20 - Elite Chariot Lv. 25 - War Chariot Lv. 30 - Elite War Chariot | Cleopatra VII, 3-Star Official Position Effects: • Increase Cavalry training capacity • Increase Cavalry training speed | Pyramid Alliance Effects: • Increase Construction speed • Construction support effect |
Islamic Empire | Infantry Barrack: Lv. 14 - Sudanese Militia Lv. 20 - Elite Sudanese Militia Lv. 25 - Sudanese Guard Lv. 30 - Elite Sudanese Guard |
Salahudin Ayubi, 3-Star Official Position Effects: • Increase Infantry training capacity • Increase training speed | Al-Masjid al-Haram Alliance Effects: • Increase Healing speed • Injured heal support effect |
China | Archer Barrack: Lv. 14 - Repeating Crossbowman Lv. 20 - Elite Repeating Crossbowman Lv. 25 - Blunderbuss Gunner Lv. 30 - Elite Blunderbuss Gunner |
Qin Shi Huang, 3-Star Official Position Effects: • Increase Archer training capacity • Increase training speed | Terra Cotta Warriors Alliance Effects: • Increase Training speed • Increase Assembly capacity |
Korea | Siege Barrack: Lv. 14 - Rocket Arrows Lv. 20 - Elite Rocket Arrows Lv. 25 - Magnum Rocket Arrows Lv. 30 - Elite Magnum Rocket Arrows |
King Sejong, 3-Star Official Position Effects: • Increase Siege training capacity • Increase training speed |
Dabotap Alliance Effects: • Increase Research speed • Research support effect |
India | Cavalry Barrack: Lv. 12 - Elephant Archer Lv. 18 - Elite Elephant Archer Lv. 23 - War Elephant Archer Lv. 28 - Elite War Elephant Archer |
Mahatma Gandhi, 3-Star Official Position Effects: • Decrease training Food cost • Decrease training Stone cost | Taj Mahal Alliance Effects: • Increase Gathering speed • Increase Resource production |
Japan | Infantry Barrack: Lv. 12 - Samurai Lv. 18 - Elite Samurai Lv. 23 - Daimyo Samurai Lv. 28 - Elite Daimyo Samurai | Oda Nobunaga, 3-Star Official Position Effects: • Increase Infantry troop ATK • Increase Archer troop ATK | Byodo-In Temple Alliance Effects: • Increase ATK on Resource tile • Increase reinforcement limit |
More details on various troops stats in this article.
Note that although all kinds of troops are displayed in the menu at all times, once you unlock the unique troop, you cannot train the usual troops of the same kind and level anymore.
Unique Greatmen can only be obtained after selecting the relevant civilization, as training the unique troops is a mandatory condition for unlocking them.